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All three evil alignments are represented by lycanthropes in the Dungeons & Dragons 5e Monsters Manual. The simplest way to represent these two personalities in one character is building a normal (vanilla) character and adding lycanthrope. Playing a character with this type of inner conflict is a fun way to represent a different type of evil in a Dungeons & Dragons campaign.
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Hyde is the classic story of good and evil trapped in the same body. Related: D&D: Why Evil Adventurers Are The Best Villains A DM Can Useĭr. Also, for this build to work, the stats Charisma and Wisdom become very important. If dual classing isn’t desirable, simply keeping the rogue class and grabbing the D&D feats Actor and Magic Initiate can work. Deception and Persuasion are this character's key skills. Dual classing a cleric and a rogue would be the easiest way to accomplish this. This character portrays himself in one light but isn’t quite what he seems. A “wolf in sheep's clothing” type of character is a good way to give an evil character some flavor. Here are some ideas for fun to play evil character builds, keeping in mind that these are not necessarily optimized for dominant gameplay.Įvil can be a difficult alignment to play and the interpretation of the alignment spectrum varies with each dungeon master and player. As fun as it might be to simply travel the campaign setting by killing and stealing from everyone, these characters tend to lack imagination. Without the proper character concept or role in mind, it’s quite easy to fall into the “murder hobo” cycle and become a cliche. The opportunity to play an evil alignment in a Dungeons & Dragons campaign can be a lot of fun with the right character build.